Top 20 pics! The rest are in protected pages.
I try to keep things pretty close to the original game colors, sorting by ilvl drops & map tiers.
I’m a hoarder so I still pick up wisdom scrolls at lvl 90 & most every rare, I have a strict version also that hides all but high base type rares, hides low currency.
ALWAYS A WIP, NEW RELEASES WHEN SOMETHING BREAKS OR CHANGES 🙂
fixed some stuff!
-stole neversink’s list of good cards + uniques, ty neversink!
-fixed some quest items not being colorful
-deleted pantheon map highlights since i forget them in 30 sec anyways
-removed corrupted item section, most of it was junk
-added a couple missing currencies
-lvl 18+ gems have border
-shelder items have xtra effects for ‘good’ bases
-so do uniques
-so do rares (updated)
-rare jewelery & belts ilvl 60+ has small map icon & beam
-got rid of most of the white craftable things cuz it was filling up my delve screens.
-delve/incursion/bestiary named mods are listed
-fixed the warbands section by mod name since they drop id’d now!
-added some good prophecy names with borders
-added scarabs & veiled items
-reorganized filter blocks & made some changes to good rare bases & crafting sections
-added beams to quest items cuz I forgot to pick up some on last character
-fated uniq bases have purple border
-updated for DELVE!
-redid map section
-QoL changes to reduce sounds & find currency in party play but hopefully *didn’t overdo the beams & icons!
-hi tier div cards have a beam
-fixed a bug where splinter of uul-NETul showed up like a net
-trying out the DisableDropSound thing
-maps that have pantheon upgrades have a blue background
-shaper/elder items are big with big sounds
-abyss belts are in the new base type, jewels are big
-added elder orb to the quest item section
-added “Net” to the high but not mirror currency section until further notice
-war of the atlas shaped maps have a pink border & different sound
-pre war of the atlas shaped maps still work the way they use to (like a map of x tier)
-warband magic items show at ilvl 75+ if you press show item key
-added Charan’s Sword to the new base type sections
-added section for divine vessel maps by tier
-updated chance bases
-added abyss items, shaper/elder items
-added some weapons to the good rare bases & hi craftables
-added new background color to maps that can be used with divine vessels including shaped (i tested it)
-expanded & colored possible warband (magic) drops to match each element (red blu green yellow)
-fixed bug with bows & sextants not showing sometimes….
-changed some sounds for different item types to be similar using sounds 2-16
-upped the ilvl of white craftables to 84+
-added new harbinger stuff
-Fixed a couple bugs with currency & essences not showing up haha. I decided to keep the leaguestones pink since they are corrupted anyway.
-redid the flask section since the high lvl & hybrid ones weren’t showing! 🙁
-renamed the breach filter to strict, same as the other one only it hides most rares & all low currency.
-fully linked items & 4L weapons & armor show all the time now cuz I started playing HC sometimes… 🙂
-high lvl ammy/ring/belt & new bases are easier to see
-added leaguestones in pink until further notice since i thought they were like sacrifice pieces not normal/magic items!! 🙁
-not sure what do do about relics yet since it wasn’t listed in the GGG post.
–added a BREACH DOMAIN filter! It hides all normal magic & most rares except ammys belts & rings. Still shows the sockets/maps/currency like the other filter.
-Updated it for the new Breach league, warbands are off by default gain, new base types show like regular items again,
-I changed the currency back to the default color since less white stuff shows.
Changed the 6 sockets & 5 links to look like chroms (6 links NEVER drop)
-Updated AGAIN! I think all the maps are working now.
-i got a bunch of the map tiers wrong, now they should be all right including shaped ones. Organized by low/mid/hi tiers (white/yellow/red)
-fixed some missing map sounds & added the new bases to show up in bigger font
-forgot to turn on the cards for challenges, fixed it 🙂
-fixed some typos in map names
-Updated again for Atlas, still in testing tho 🙂 I made some color changes & size changes, took off a couple sounds, may end up undoing it all later, but trying to keep away from rainbows 🙂 Also not sure about the essence drops yet but will probably put them in another currency category instead of default
-updated for prophecy with quality of life changes!
-updated for talismans 🙂
-fixed sounds for 6 sockets, fixed colors for warband drops, fixed sounds for good currency drops
-More updates! my IMPORTANT section is there cuz I’m looking for linked stuff in my colors all the time…
-highlights stuff I usually miss cuz I can’t see 🙂
-currency with rarer stuff bigger
-fully linked stuff until end merc early maps
-4 linked 2 handed, bows, armors until end merc early maps
-5+ links & 6 sockets
-high lvl/tier base items for crafting
-flasks highlight high quality w/ sound, mid quality w/o sound, hide low lvl ones
-warbands blue items disabled by default
-chaos fodder, regal fodder, ilvl 80+ rares have white/yellow/red borders
-maps have white/yellow/red borders for low/mid/hi tier maps (1-6; 7-11; 12-16)
-cards have big font if it’s for the challenge
-lab items are green like quest items; offerings & keys are shown like map fragments
-2×4 rares have a dark purple background so it’s easy to skip those
-magic & white items are hidden unless really low or hi lvl
just wondering. time for a redo!
My D3 pc from 2012 got water damage on the mobo & video card from the liquid cooling system. I got it repaired but they said it’d fail any time. I started getting CPU Fan & CPU Over Temp errors a month or 2 ago & it finally started getting single digit FPS in games.
I decided to try building for a learning experience & to save money. My first parts list was:
Crucial M500 120GB SATA 2.5-Inch SSD
Crucial 16GB DDR3 1600 240 Pin Memory
INtel Core i5-4670 3.4GHz Quad Core processor
Silverstone Tek Micro/Mini-ATX Mid-Tower case
EVGA GeForce GTX 660 video card
EVGA 500B 500W 80+ Bronze power supply
ASRock Mobo H81M-HD5
I planned to re-use a 1tb HDD, a DVD drive & Windows 7 Home Premium.
I spent a whole weekend watching youtube videos & googling around for stuff that wasn’t in the directions. Mostly everything. I somehow managed to get most of it put together only to find out the video card won’t sit on the mobo cuz there’s a 3-pin fan connector in the way & the case is small with no room for wires.
I went to the IT dept at work asking if they had parts to trade & they said to send back the mobo & replace it with a ASRock Mobo H81M. They gave me a bigger case & I sent mine back.
Got the parts here last weekend & tried to get my power supply into that new case & it didn’t fit! 🙁 There was 2 metal tab/screw/things in the way to keep it from lining up to the power supply hole. I ended up tearing apart the damaged computer & re-using the case instead.
I was worried the front USB ports wouldn’t work since there was water damage on the old mobo where they connected, but the connectors didn’t get damaged. 🙂
I had to do most of the work outside the case since it’s too hard for me to see inside.
I had a hard time closing the left case panel since the HDD has those cables coming out a little too far. I may end up getting some mounting brackets & put it in the 5 inch slot later.
Here’s my final part list:
PCPartPicker part list: http://pcpartpicker.com/p/3M1UA
Price breakdown by merchant: http://pcpartpicker.com/p/3M1UA/by_merchant/
CPU: Intel Core i5-4670 3.4GHz Quad-Core Processor ($219.99 @ Newegg)
Motherboard: ASRock H81M Micro ATX LGA1150 Motherboard ($64.79 @ Amazon)
Memory: Crucial 16GB (2 x 8GB) DDR3-1600 Memory ($139.99 @ Newegg)
Storage: Crucial M500 120GB 2.5″ Solid State Disk ($72.00 @ Amazon)
Video Card: EVGA GeForce GTX 660 2GB Video Card ($196.98 @ Best Buy)
Power Supply: EVGA 500W 80+ Bronze Certified ATX Power Supply ($49.29 @ Amazon)
(Prices include shipping, taxes, and discounts when available.)
(Generated by PCPartPicker 2014-05-21 01:57 EDT-0400)
Reading between the lines:
I wanted all of you to be some of the first to know that I’ve made an important decision about my future, and how that decision will affect the future of Diablo.
=I’m going back to school for Economics & Psychology.=
I recently celebrated my seven-year anniversary working on Diablo III, and while it’s been one of the most challenging and rewarding periods of my life, I’ve reached a point creatively where I’m looking forward to working on something new. The powers that be at Blizzard have been gracious enough to give me that opportunity.
=I was told to.=
Over the course of the next several weeks, I will be moving off of the Diablo III project and transitioning elsewhere within Blizzard. This decision was not an easy one for me, and not one I made quickly, but ultimately it’s what I feel is right.
=I’m gonna be the head Auctioneer in WoW. FOR THE HORDE!=
The first thing I want to assure you all is that this will not negatively impact our ongoing support of Diablo III. The game was not made by one person, far from it, and the team that poured their passion and considerable talent into it isn’t going anywhere. We have lots of things planned for the future, and those plans will carry forward as normal. I also won’t be abandoning the team, and will remain available to them during the transition period while we determine who will take over duties as game director.
=We’re making plenty of money on the RMAH thanks to China. Everything else is just PR=
To that point, you shouldn’t be surprised if you see a job posting for a game director on Diablo III, as we want to make sure we explore every opportunity to find the best possible leadership for the project. We’re looking forward to finding this person and hearing what kind of fresh ideas they can bring to the table.
=Nobody in-house wants to do it. :(=
I’m proud of Diablo III, and despite our differences at times I will miss the community that has formed around it. I feel I have made many mistakes in managing that relationship, but my intent was always to provide a great gaming experience, and be as open and receptive as possible, while still sticking true to the vision the Diablo team has for the game.
=Great game for botters!=
I know some of you feel we fell short of our promise to release the game “when it’s ready.” While we’re not perfect, we try to make the best decisions we can with the information and knowledge we have at the time. That doesn’t mean we always make the right decisions, but if we made a mistake then I feel we’ve made an exceptional effort to correct it.
=Making all the mistakes from D2/LOD and then some, just for practice.=
This is what you can always count on from Blizzard: that we will stand by our games and make every effort to continually improve them over time. We heard the feedback and suggestions from the community. For example, we agreed that Diablo III’s itemization at launch was not good enough, so the team made numerous changes, including changing drop rates, re-tuning legendaries, and adding scores of new items to the game. We also agreed that the end game needed more depth, so the team added new events, and new systems like Monster Power and Paragon levels.
=Just like D2/LOD only even less fun.=
Our commitment to making our games as good as they can be is what has always defined Blizzard as a game studio, and that commitment never ends for us at a ship date. With your help, we’ll continue to play, debate, and improve Diablo III, as we’ve done with every Blizzard game.
=Be sure to save up enough RMAH balance to resub to WoW.=
To that end, patch 1.0.7 is underway, the PTR is live, and there are many other great things brewing for Diablo in 2013. I’m leaving Diablo III in good hands, and my departure will not jeopardize the progress of the game as we continue to do what we do: listen, play, and improve.
=I never played D1/D2. I lied on my resume & got caught.=
You are the most passionate, dedicated group of gamers a designer could hope to have. I wish you all the best, and want to thank you for making this an amazing experience for me. Keep your axes sharp, your spell books handy, and that crafty devil in check.
=I’m sorry. Again.=
Today it starts! 🙂 See you all after I get home.
Fixed an issue with posting multiple gallery posts. Instead of the pictures lining up like
They line up like this:
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This theme now supports header images above the blogname text. 2000*288. Headers can be configured at the Appearances menu.
This theme was submitted to the repo and It was approved! Download link available now. http://wordpress.org/extend/themes/darkbasic
Demo available at http://demo.lunaz.com